The group steps out of the temple and find a limo waiting for them. I wondered, how did this limo get here? There is just no way that it could have driven through the passageways. The answer soon becomes clear: it is a flying limo, and that is awesome.
The limo is here to take the group to New Pork City. Apparently Master Porky is pretty full of himself and is giving us an expense-paid trip to his home base. Wonderful, now we can kill him and just be done with it. Time to get this thing over with.
We get to walk around the limo for a bit. Yeah, it’s a tremendous limo. Sit in sofas, look at games that we can’t play.
The limo lands in New Pork City, panning across to give us the cityscape. It is dominated by a tremendous tower with spikes going up it at regular intervals, and framed by a pair of fire-snorting dragon statues. I’m guessing that’s where the boss lives.
New Pork City appears to be bustling, although it is somewhat strange: it has a childish atmosphere, and the “modern city” feel seems like someone forcefully trying to recreate something they don’t full understand. This is because the creator is Porky, the kid whom was named Pokey in Mother 2. What’s the deal here? A mistranslation? Or did he just rename himself, or take on that identity coming into Mother 3? Anyway, yes, he’s the one behind it. And he’s clearly not the Masked Man. The Masked Man, I think, is Claus; either mind-controlled or reanimated. Hopefully the former. It would explain how he has Psi Swords. That would have been granted to him by the Magypsies when he went to the Drago cave.
The group wanders around and ends up taking a trip into the sewers. They run into Leder, the extremely tall guy from Tazmily, and he spins a bizarre tale.
Long ago, the people of this world destroyed themselves. A few of the people escaped the destruction and settled here, on Nowhere Island. They brokered a deal with the Dark Dragon, whom kept the island safe from corruption. Eventually, however, they had to put the Dark Dragon to sleep. Also, they decided to remove their own memories and establish this village: all of them except for Leder, whom was charged with keeping the memory of what happened.
Porky, it turns out, came here through a Time Distortion machine. For whatever reason, after he fled from the scene of Mother 2’s final battle, this is the only time and place in which he could arrive. He immediately set about being evil, because apparently Porky really is Mother’s equivalent of a high priest of the mad gods; he’s pure evil. He decided to corrupt the world and awaken the Dark Dragon to end everything. And he might be gathering everybody in New Pork City as one tremendous sacrifice (this last part is just a hunch on my part).
After that story, the group leaves the sewers, but has to fight Miracle Fassad before they can escape. Yes, it’s Fassad again, and this time, he has even more horns. Fortunately, I gained about ten levels training down in this dungeon before fighting him, so he fell pretty easily.
Upon emerging from the sewers, we find that the population of New Pork City has about doubled. Most of the people here say absolutely nothing of worth, usually just repeating things like, “Hey Hi” and “Hello Goodbye”.
Porky’s tower is now available for me to climb. It’s time to head to the 100th floor. And it’s quite a trip.
First stop is the floor where the DCMC band is playing. They grab Dusty for one last concert, but they get interrupted during their second song. Porky decides it’s time for the do-gooders to come meet him. He’s doing this just to screw with the group; he doesn’t think of this as anything more than a game.
Such a game, in fact, that he forces the elevator to take stops at several floors along the way. All of the floors are suitably bizarre and most don’t offer any sort of real threat.
First, the Hippo Launcher floor. They’re technically enemies, but you can wade right past them in the water without a single fight. A researcher does sic one of them on you, but that’s all. Other than that, it’s pretty much just scenic.
The there’s the floor where you get to meet Porky’s fan club, including another one of those O2 machines, which will give you oxygen “for old times sake”. There’s also a bunch of presents lying around that you can’t open. *grumble* Anyway, no threats here: next!
How about a level where everything is under construction? Apparently they just didn’t finish this one up. Porky is having a spa installed, and I guess it is going to take up the entire floor. You fight some enemies here, and bump into construction workers to knock them over to form bridges. You do this three times, the third time being a Rube Goldberg device, actually. Pull a lever, dropping a ball onto a seesaw, sending a worker flying into the air, to land in a cart, which rolls down a hill, then sends him flying into the gap you need to cross.
Then there’s the floor with a Magypsy house. The weird thing here is that it looks like Fassad has been living here; you can tell by all the bananas around. After leaving the room, the party runs into a mouse: it talks about the Magypsy whom was here, and pretty much identifies Fassad as that Magypsy. Woah… okay, that was unexpected. So, we killed a Magypsy. Huh. Well, Fassad did ally with the villain, so I can’t feel too sad about it.
Especially since the bathroom floor is up next. Yes, this is an entire floor full of nothing but bathroom doors leading to various occupied and unoccupied bathrooms. Some contain enemies, some contain treasure, and one contains that red gigantic-mouthed chimera from way back. Also, the men’s room signs attack you.
The following floor is actually deadly. It’s a big lab full of deadly machines and high-ranking pigmasks. At the end, you find a bunch of people suspended in green tubes of liquid. It makes them feel good and like Porky. It’s really creepy, especially since there are about 40 of these people and you can talk to about half of them, hearing their delusions.
Then it’s time for some games. The chauffeur whom brought you to New Pork City is your host for three challenges against a robotic version of Porky. The objective is to lose all the mini-games by a slim margin.
The first is whack-a-mole. The robot gets 10 hits. You have to get 9 in order for it to let you go on. Apparently, you can’t just bullrush your way past these guys.
Next is a race across some water, with fake sharks and alligators popping up. You have to end the race just a little bit behind the robot.
Finally, you need to pump balloons. Again, make yours pop just a little after the robot’s, and you’re gold.
After that, it’s time to run up one last flight of stairs to encounter the Natural Killer pig robot. It’s a screen-filling boss, a gigantic pig with robot claws and a tremendous brain in a glass dome. It’s also surprisingly easy. Put up defensive barriers and it can barely hurt the group.
After that, you run up a looooooooooooooooooooooooong passageway to get to a boat. This boat takes you on a tour through a riverside museum of artifacts from Mother 2. It’s a little trip down creepy nostalgia lane.
The boat deposits the group on the other side of the chamber. Okay, once more. Run, run, run straight up!
And you enter a room with a tremendous pane of glass in the back. Porky’s voice calls out to the group. He suddenly appears; just like in the second game, he’s a little kid. He insists that you play with him, but whether Lucas accepts or refuses, he just blows up. It turns out, he’s another robot! And he’s brought friends. They engage the party in one massive battle, seemingly with no end in sight. Yet help arrives!
DCMC shows up to take out a few of the bots and evens the odds.
Finally, the real Porky has had enough. As various townsfolk, including Flint, rush into the room, Porky appears. Descending from the ceiling, a strange bed carrying a severely aged and infirm Porky descends. He’s clearly deluded and quite mad: he drones about how humanity is always doomed to destroy itself by its own evil and stupidity and that he looks forward to gaining ultimate power with the help of the Dark Dragon. Far below this complex, the seventh needle will soon be pulled. He mocks the group, then leaves, and forces them to take an elevator to the depths of New Pork City, with Flint along for the ride.
As soon as the elevator stops, Flint says he’s going ahead. The group takes off after him. They find a Doorknob, which is odd. Is it supposed to be the same doorknob that Flint knocked off when he got out of jail? Why would it be here?
A bit further on, they find Flint himself. There is something flying off, which I guess is Flint’s hat. Anyway, he has realized that the Masked Man is Claus and it’s temporarily robbed him of his will to go on. He says he’ll catch up.
Lucas finally finds a Real Bat, too. After spending an entire game running around with various sticks, finally a bat! A really awesome one, too. It massively improves Lucas’ Psi Points. It’s almost a pity that the dungeon isn’t longer than it is. Point, there are very few enemies here and most are easily avoided. Not that it matters, as the bosses here are something special.
First up is Porky. This is the only real boss battle here. Porky is on a tremendous bed/crawler that vaguely resembles his Time Distortion device from the second game; the creepy spider bot. He takes a cue from Giygas’ book and unleashes a series of attacks that are incomprehensible. As the battle progresses, he rants about how he can never die, never be destroyed, and gleefully awaits the awakening of the Dark Dragon. It’s hard to tell whether he’s serious; he claims that he’s lost track of time – his body is withered and he says he might be 10,000 years old for all he knows. Truly bizarre.
After doing enough damage to him, he hops into the Absolutely Safe Capsule, designed by Dr. Andonuts. True to his word, he cannot be damaged. No way at all. The battle ends in a stalemate. However, Dr. Andonuts shows up and says that the Absolutely Safe Capsule is safe both ways. There is no way for Porky to exit it. He is stuck inside of it forever. And now he’s out of the way.
The party rushes forth to find the final needle and Claus. Claus attacks the party with his lightning attack, knocking out everybody but Lucas (whom still has the Franklin Badge).
The battle that ensues, in true Mother style, is not one that you can win with attacks. Lucas cannot bring himself to attack Claus. The only way to “win” is to outlast him. You have to let Claus attack and do nothing but Guard and heal. Remember the game’s unique health drop mechanic? Yes, HP doesn’t instantly drop; it slowly drains. The trick is that Guard halves the rate at which HP drains, and when you heal, you can just wait for the HP to tick itself back up to full before letting Claus take his turn. The point of all this is that several times throughout the battle, events will happen. Hinawa’s voice will reach her children, trying to shake Claus from his brainwashing. Flint rushes in and takes a couple blasts of Psi Swords from Claus before dropping unconscious.
Finally, after what feels like 40 rounds, Claus comes to his senses. However, he still doesn’t have full control of his body. He commits suicide, striking Lucas with one last blast of lightning, which reflects to him and deals mortal damage. He falls and goes to join his mother in whatever afterlife awaits him.
And now it’s time to set the world right. Lucas grabs the seventh needle and pulls it. The world is wracked with a massive storm and the Dark Dragon awakens. The new world will now be born.
Those words show up on the screen after the Dark Dragon awakens, without showing you what has happened. If you wiggle the direction stick, you can move around on a field of dark. “The End?” just hangs there in one part of the screen, and you can walk past it.
As you walk, people talk to you. And it’s you. They start talking to “Sword Emperor”, in my case. You run into a bunch of characters from the game while in the darkness, and they congratulate you and talk briefly about the world. Also, you pick up a Doorknob. You never really figure out what happened to the world, but presumably things are better in it.
And the game comes to an end, with a final screen: Mother 3 is displayed, but now instead of the words being a fusion of metal and wood, it is all wooden, and the O has transformed from a metal sphere into a picture of the Earth.
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